What's been and what's going to happen for 2016
Read MoreBlog
Find out a little about me and my stuff - updates will be sporadic.
Monthly Update & Yearly Update - Dec2015 to Jan2016
Recap - 2015 december to jan and Feb 2016
Read MoreForever twirling, twirling toward the future.
Hey guys, warning long post ahead.
I've had to take some personal time off recently due to unforeseen circumstances but I'm back now and ready to produce some amazing stuff.
I've been back to the drawing board with my D&D Taj Packs and there are a lot more things to do than I thought. Initially it was just going to be a character pack but ever since playing 5ed I've been adding to the pack and it's grown monstrously.
I have plans to release the following packs: Base Character Pack, 2nd Character Pack, Travelers Pack, Base Dungeon Pack, Dungeon Magic Pack, Monsters Forest Pack, Monsters Dungeon Pack, Monsters Cave Pack, Animal Forest Pack, Animal Dungeon Pack, Animal Cave Pack, Village Base Pack, 2nd Village Pack, and a Village Street Pack. So a total of 14 packs - about 125 items in total.
So to kick off this stupendous and horrific adventure I've made potion bottles for the Dungeon Magic Pack - which are currently available on Gumroad. I'm going to start small and work my way up from there. I still have the Elf to finish and I should have that done by the 18th if my scheduling is correct (it might change if I get a call back from a job interview I had recently - yay \o/)
I'm pretty damn excited to see that after a bunch of time off, I've gotten back into the swing of things so quickly. This project is obviously something special.
I've also added a donations section to Gumroad with a wallpaper of 1920x1080 as a reward. I think I might change these to represent the items I've made when I have enough to create a scene.
I've got my internship work at Invisibit Studios go check them out. They're creating a little game with a robot called BIP. He's quite cute and I'm working on animations for him and his friends - along with a fellow colleague Chris Hill (who doesn't seem to have a website).
I've bought a commercial license for license for Photoshop and after a bunch of hunting I've got myself an N52te :D for really, really cheap (20 Pounds). It has made changing programs between Max, Maya and Blender so much smoother. But I will say, there aren't enough buttons for Blender - which is seriously shortcut heavy. But it is still a blessing for changing between programs. I even use it for Photoshop.
With this I've managed to get back into Maya animation. It's something I've been interested in but never took the time to learn. I'm quite comfortable with it all now and pressing play, going through the frames is much easier since I've bought this keyboard extension. I don't need to press Alt+. to go one frame to the right any more it's just a button press.
I've started streaming again! Sign up and follow for email updates. I'll post on twitter when I'm streaming @tajunshadow. I like how it keeps me focused. I'm even streaming for Invisibit Studios and my Maya experimentation.
TL;DR:
- I've had to take time off for personal reasons. But now I'm back from Outta Space.
- Job interview last week and am waiting for a result.
- I've been working on my internship (with Invisibit Studios).
- Got a great review from Invisibit Studios
- Still working on my Taj Packs - 14 packs - about 125 items in total. Go buy them.
- Donations section in Gumroad. Please contribute - you'll get a wallpaper.
- Now can legally sell items made with Photoshop :D I own a commercial license.
- I think my designing has grown stronger with the Taj Packs project.
- I'm learning Maya animation. It seems to be going well.
- I've started streaming again sign up and follow for email updates.
- I'm more active on twitter @tajunshadow
- Hurray art!
Cheers guys!
- ShadowTajun
Moved in and "working"
We've moved into the newest place and we're staying in Hove for the next 6 months at least. Which is great news because we have a HQ and we have proof we're UK residents. So for the past two days I've been at the library in Brighton, working on my characters and getting used to the whole area.
So here's an update:
The characters are coming along
And here's the run cycle for Wilson:
The Axe Swing is being worked on at home as a hobby. It's coming along fairly well. Sadly though, I found out that in game, the axe swings take different times so I'm going to have to adjust and work around that issue.
Overall it's going well. I've found that I will need to learn Blender if I'm to sell these characters. So I've got to learn that program. You may not hear from me for a while.
Taj out.
Animations: Don't Starve Wilson. Update1
Here's an update on the run cycle for Wilson.
The work in progress of the run animation. I’ve got a lot of detailing to do but it’s come along nicely at the moment.
And I must say, it’s really nice to play with more animations and the legs and arms are working well so far.
Animations: Don't Starve Wilson
Doing some animations for my Don't Starve characters. I've had a lot of trouble with the rig (I had to make it based on a spline rather than bones) but I've finally got it working. Here's my first frame of the run cycle. But now, I take a break. It's been a long, long day.