Blog

Find out a little about me and my stuff - updates will be sporadic.

Moved in and "working"

We've moved into the newest place and we're staying in Hove for the next 6 months at least. Which is great news because we have a HQ and we have proof we're UK residents. So for the past two days I've been at the library in Brighton, working on my characters and getting used to the whole area. 

So here's an update: 

The characters are coming along

And here's the run cycle for Wilson:

The Axe Swing is being worked on at home as a hobby. It's coming along fairly well. Sadly though, I found out that in game, the axe swings take different times so I'm going to have to adjust and work around that issue. 

Overall it's going well. I've found that I will need to learn Blender if I'm to sell these characters. So I've got to learn that program. You may not hear from me for a while. 

Taj out. 

Job Hunting

After several months of searching for jobs and moving about I've come to the conclusion that I should get as much art done as possible. The animations I'm working on won't go towards money directly. It will help on my portfolio and it's something I am enjoying. 

The thought of Gumroad, Unity Store and Unreal Store came to my mind recently. And I feel a little pocket money is something I should look at doing. And if I can sell a pack on this website I'll be posting it up here too. 

So here's some WIP designs for my characters 

these are my preliminary character sketches. I've been using many good designs as a base tom come up with my own. I'm keeping in mind that I want them low-poly, stylised, used for tablet games like RTS or Tower Defence games. It also occured to me that something like a story game like D&D would work well too. 

Animations: Don't Starve Wilson

Doing some animations for my Don't Starve characters. I've had a lot of trouble with the rig (I had to make it based on a spline rather than bones) but I've finally got it working. Here's my first frame of the run cycle. But now, I take a break. It's been a long, long day. 

Source: chrome-extension://llaficoajjainaijghjlofd...

Fat Cat Part 2

Fat Cat Update. The tail has been done and now I just need to curve it into the right place. Almost done. I'm really quite happy with the progress and design. 

Fan Art - Chester complete!

Chester the best furry little friend you're get in Don't Starve. 

Don’t Starve Character Suite: Chester by Kylie Halley 

Chester is finally complete. Here's the WIP and the final showsheet :) Happy days! 669 polys and two diffuse maps :)

Don't Starve Fan Art Cont...

Textures are coming along. I have been distracted by the arrival of my sister-in-law. Will probably update tomorrow.

646 polygons at the moment but I’m not finished with the hair. Might need to cut it down a little if I’m to keep it similar to the other two. hmm problems, problems.

 

For previous Don't Starve character Fan Art WIP see here