Blog

Find out a little about me and my stuff - updates will be sporadic.

Monthly Update - November to December

Hey Hey! Start of the month recap time! Again, it is a monthly thing so there's a lot of words.

What I've done:

Not related to Taj Packs: 

Work on D&D game campaign:

I've been going through the campaign, I think I'm getting somewhere but really I've only got the skeleton of the story. I have a document though with the ideas. I've been listening to D&D is for Nerds (great podcast and it reminds me of home) and I've watched the Critical Role Campaign Tips. I'm getting there.

Work on Forgotten Futures campaign:

Like I said previously, my campaign is being played with my Aunty and my Husband. I have two things to complete with this campaign before I feel I can run this campaign. The Main Bad Guy's stats and what happens if the Main Bad Guy actually catches up with the duo. I'm really hoping I don't accidentally TPK the group :/ 

TEFL Course and other things:

TEFL is coming along. I feel like I'm walking slowly through treacle but I am moving. To me, Grammar really makes very little sense. Being a native English speaker I think is making it harder for me to break this stuff down. But other than that, I've only got to understand Adjectives, Adverbs, Past, Present and Future; Passive, Conditional and other words. So yea, grammar is hard but it's something I'm working through. GO ME!

Related to Taj Packs: 

Human character mesh:

Done! Here's the pretties.

Here's the Dwarf, Human, Tiefling and Elf (all complete). And the Orc character.

Second Candles Pack for Dungeon Magic Pack 2:

Ok so I didn't so this... at all. But I am going to say I replaced this with Orc Textures. Which are almost done. Just need to finish the hair details. I've found that you can have base colour as a Mix layer and the another diffuse map as a soft lights layer to add details like shadows and highlights.

So yea, that's cool. I just need to remember to add the layers together before I place it in game.

Dungeon Magic Pack 2:

Yup... this didn't happen either.

However, I've changed my Gumroad Shop and talked to Jimmy from Handpaintedtextures.com (who is on Gumroad and Unity <- Check them out!) about his shop and he is a very big inspiration for my work (along with Bitgem) And I noticed his Gumroad had a specific sized front image. So I took that idea and used it for my own stuff. 

Gumroad is now shiny thanks to Jimmy

Ohhh pretty :)

Dungeon Magic Pack 2:

And I've made some stands for the characters to ... stand on. It's so that they look like little miniatures for a boardgame. 

One for each Character Class. 

What I'm going to do this month:

This month I'm going to push myself to get the following done:

Barely anything!

I'm going to relax and enjoy my Christmas holidays. I don't even think I'll touch my laptop all holidays. Try and get out and about, explore Munich and Burnley just that little bit more. 

I might even draw a bit more over this holiday season. We'll see :) 

What I'm having issues with:

Keeping on track:

I've been combating this by making to do lists on my little whiteboard. And checking off the grand to-do list. I've also changed my calendar which involves the Freelance work, Invisibit work and TEFL work as well. I'm going to try to go heads down tails up kind of deal and get as much done as I can before the holidays.

So see you guys next year, Happy Holidays, Merry Christmas, Happy Ḥănukkāh, Enjoy Kwanzaa, Happy Hogswatch, or have a good Yule Time... time. Oh and Happy New year because I won't be posting until January. 

Later guys!

Taj Pack Progress update

Just quickly, today’s progress. 

I lose myself when I’m modelling environment props. 2 hours goes by so quickly. I still need to make a chandelier and the three or so candles for them. On the plus side this will be the second last item for my Taj Packs Dungeon Magic Pack.

I know I planned to have this done by the end of the month but I’ve been busy working on animations for a job application and figuring out freelance quotes. But I’m back to it, same schedule as I previously had give or take a few catch up sessions. At least until I get to hear back about the freelance and animation job. 

Note to self: get into the habit of posting from the website blog. Everything is connected. -.- 

Long, Long a go - like a week and a half or so...

Hey guys, 

Sorry about not updating as recently as I had been. A lot of things have happened in the past week and a bit, it's actually really amazing that it's only been that long. 

So to recap what I've done:

Last week I completed these two assets - It took me much less time thanks to the Orc and I'm happy I spent that month or so testing and sculpting. It gave be a good base to work off. 

These characters are not scaled comparatively. They are just one size fits all at the moment. I wanted to leave the size scale up to the buyer - which can be adjusted in game. - I will be considering height changes with the physical prints though.

And tonight, I completed this Fire Pillar. I'm thinking of having it in different colours but at the moment, blue bricks were the only things that would make seeing the characters easier to spot. 

I also went to a digital design show, I got news from my sister, I got news from myself, I got news about my Aunts and Uncles, I hung out with my Cousin and her family, I downloaded and tested a program called MeshMixer for 3D printing,  I managed to go see Jurrasic World and I played at least 1 game (8+hrs) of D&D 5th ed. I'm tired and I think I'm going to go to bed now. 

These assets are going to be available on Gumroad in a matter of days. Base meshes and textures only. All added features will be updated accordingly. 

Good night, and sleep tight all.

Kylie Out.

Live Streams are back

Hey guys, 

I'll be streaming until I can stream no-more. Which will probably be until lunch time - so a few hours from now. Feel free to join me. 

Dwarf
Tiefling

I'll be working on these two guys. 

Diffuse maps and timetable adjustments

Hey guys, It's been a slow kind of day but I've eaten lunch, done a tiny shop and am now back to more texturing the tones for my Orc. The face is almost done (YAY!). Just the hair and one eyebrow left with the features. Then I have to go back to playing with the normal maps for the main body.

It's coming together nicely - but texturing had taken a huge chunk out of my timetable. I'll be adjusting my next time table before I start on the next character.

Animations will have to wait for another week. I'm going to go ahead with my previously made starting dates. The next character starts next week.

LiveStream 7 and Other News

Hey guys, sorry for being incognito the past week. I've been at the library which does not have internet fast enough to stream. I did a day of recording but found that difficult and then yesterday I stayed home to stream my work on this guy.

He's 90% done. I just need to place some underwear on him. I'm happy to say that I'm at a part of the process I need to heavily research so there won't be anymore steaming events for the rest of the week. 

The videos I worked on at the start of this week need to be 'edited' and then placed up on Youtube. I'll be getting to that by the end of the week :) I'll post a link up when it's complete and setup.

Please subscribe to my channel though to get updates on when I do more live streams. [Link]

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Don't Starve Fan Art Cont...

Textures are coming along. I have been distracted by the arrival of my sister-in-law. Will probably update tomorrow.

646 polygons at the moment but I’m not finished with the hair. Might need to cut it down a little if I’m to keep it similar to the other two. hmm problems, problems.

 

For previous Don't Starve character Fan Art WIP see here