
Kylie Halley
βShadowtajunβ
3D Generalist & Consultant
Remote - Worldwide (GMT +10) ~ Hybrid - Brisbane to Gold Coast
Kylie is a seasoned 3D Generalist with over a decade and a half of experience spanning the video game, urban development, and educational industries.
She greatly enjoys creating assets for low-def hardware like mobiles and tablets. Her stylized skills can be translated into photorealistic and semi-realistic pipelines.
Available for remote work worldwide, or hybrid remote work in South Brisbane/Gold Coast, Australia. GMT +10 timezone.
Characters
2D to 3D translations
Creatures
Mobile Characters
Shipped Games:
Speaking Simulator
Creature Artist - PC & Console Game
Buccaneer Boogie
Creature Artist - Tablet Game
Wild and Seek (Mesozoic)
Environment/Prop Artist - Tablet Game
Wild and Seek (Africa)
Environment/Prop Artist - Tablet Game
Dance Collider
3D Generalist, Consultant - VR Game
St Johns CPR VR Training
3D Generalist, Consultant - VR Game
The Bard's Tale Trilogy (Remaster)
Environment Artist - PC Game
Shimmer and Shine: Magical Genie Games for Kids
3D Artist - Mobile Game
Shimmer and Shine: Math Magic Race
3D Artist - Smart Cycle (Tablet) Game
Angie's Party
3D Animator - VR Game
Paw Patrol: Pups Take Flight
3D Modeller - Mobile Game
What even is a β3D Generalistβ?
They are artists that have skills in all areas of the pipeline. Including but not limited to: modelling, texturing, rigging, animation, lighting, rendering, and even technical work. Basically, they can contribute to multiple parts of a project, and tend to adapt to fit a team very quickly - very cost effective if I say so myself.
Technical Skills:
General Modelling
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Organics
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Hard Surfaces
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Procedural (Blender 3D)
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Diffuse only Texturing
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Baking
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Rigging
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Animation
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Lighting
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Blueprint scripting (UE)
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Tool Creation (Blender 3D)
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Optimization
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Creating Documentation
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Program Knowledge:
Blender 3D
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Zbrush
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Marmoset Toolbag 4 & 5
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Unreal Engine 5
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3dsmax
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Maya
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Photoshop
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Illustrator
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Substance Painter
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Substance Designer
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Affinity Designer
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Affinity Photo
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Soft Skills:
Problem-Solving
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Creative Thinking
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Decision-Making
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Adaptability
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Attention to Detail
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Clear Communication
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Feedback
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Teamwork
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Self-Management
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Multitasking
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Training
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Reliability
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Education and Accolades:
QUT - Bachelor of Interaction Design (incomplete) - GPA 6.87, Dean List x2, Design Intensive Finalist, Design Intensive Winner x2
Griffith Uni - Graduate Diploma of Screen Production (2012-2014) - GPA 6.5
Southern Cross - Cert IV TAE (2013)
Qantm College - Bachelor of Interactive Entertainment (2007-2008)